Introducing Project MOLD, the ultimate sci-fi Rogulike ARPG experience!
Embark on an thrilling journey with Project MOLD, a cutting-edge Roguelike ARPG game.
UNIQUE MOBILE ACTION ARPG
Prepare to combat mysterious contamination, featuring an array of potentially infinite game difficulties. Immerse yourself in the deep world, engaging in exhilarating enemy encounters, collecting valuable loot, and enhancing your character’s prowess!
– Exceptional mobile graphics with a futuristic flair
– Dark sci-fi ambiance
– Rapid action combat
– Inifnitely generated distinct playable levels
– Limitless levels of game difficulty to challenge your mastery
– Cast of unique enemies
FINE-TUNE YOUR CHARACTER
Experiment with unique weapons and abilities. Progress your character and unlock potent new skills:
– Master rapid combat
– Select from various special abilities
– Use unique melee and ranged weapons
DISCOVER POWERFUL GEAR
Slash through hordes infected. Strengthen your equipment through the modules system.
– Equip extraordinary items imbued with unique powers
– Enhance your gear’s potential through the upgrade system
– Collect loot to improve your gear
TRY TO STOP MYSTERIOUS ENEMY
In this Roguelike ARPG for mobile devices you’ll use a diverse arsenal of weapons, abilities and upgrades in order to infiltrate ships made out of concrete, that have been taken over by the enemy and became its neurons.
Your ammunition is limited and you’ll often be forced to engage in brutal melee combat.
Complete various tasks to weaken the mysterious enemy and slow its growth. You have to do everything in your power before the enigmatic Mold consumes humanity.
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[Changelog – 12.10.2023]Added:
– New Character Upgrades
– Option to revive once per Campaign without using currency
– Option to speed up the Modules fusing process
– Info about collected loot & equipped modules on the death screen
Changed:
– Animation cancelling now includes abilities, allowing for more fluid combat
– “Tainted Warehouse” objective now uses short escape corridor
– Unique Character Upgrades are obtainable only from a Workbench
– Only basic upgrades are rewarded for completing Nodes
– Rerolling guarantees different upgrades
– “Collector” upgrade doesn’t appear before Compendium tutorial
– Collected loot is lost upon death/fail, unless saved
Fixed:
– Engineering container in tutorial doesn’t drop anything when opened
– Double tapping on Signals doesn’t activate them
– Module of Electricity breaks all abilities