Project-X
This is following the "Secret Fight to the West?" Fighting Westward Journey? Ghost fight? ? ? ? ? 》A brand new project afterwards!
This is following the "Secret Fight to the West?" Fighting Westward Journey? Ghost fight? ? ? ? ? 》A brand new project afterwards!
The developer of ‘HIT’, ‘Overhit’ and ‘V4’ and ‘Blue Archive’, the developer of CEO Park Yong-hyun, NatGames, is developing ‘Durango’ IP-based MMORPG project DX.
As technology advanced, people linked their brains with a centralized network. An underlying danger loomed. In 2081, an unknown virus swept across the world and turned those who connected their brain to the centralized network into Zomborgs, or zombie cyborgs. The survivors, led by the cartoon character Noya, settled down on mysterious offshore platforms called Isle Cities.
Every ordinary person is born extraordinary. You have a hero’s heart and vow to be a hero to save others!
SNK and Tencent recently announced a new Metal Slug game for mobile, and it will be developer by TiMi Studios, an incredibly hot Tencent subsidiary that worked on Call of Duty Mobile, and is also currently working on Pokémon Unite. So far we know that the upcoming arcade shooter is tentatively named Metal Slug Code: J (as a placeholder), and so all we have to share right now is a teaser trailer that contains a minute of pure gameplay, and despite what you’re thinking, Metal Slug Code: J actually looks like a competent successor in the Metal Slug series.
A GROUNDBREAKING DIABLO EXPERIENCE
Project SF2 is a character-collecting RPG, pursues animated Moe-style graphics, and turn-based strategy gameplay. The game combines character attributes and skill effects, and tile-based battles. Improve the fun of gameplay by judging the character’s skills and movement range, there are more than 400 characters as well as character stories and interaction system. Test information will be announced later.
The Origin Mission is an FPS competitive mobile game base on realistic style.
“INSIDE” is a puzzle-platformer adventure game developed and published by Playdead in 2016. The player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. The game expands on the concepts and scope of its predecessor in wildly creative ways, and it’s so immaculately designed and constructed from top to bottom that it almost feels suitable for display in an art museum.
A floating continent, a lost city where magic and machinery intertwine.