Defeat the demon and rescue the princess.
“Weiwei’an and Cavaliers” is a 2D horizontal version of ARPG game. Players need to choose one of the four protagonists to challenge monsters and organs. After suffering, they defeat the demon and save the princess.
Two knights save princesses?IntersectionUm!Does it sound old?However, this is not the case ~
[World View Background]
The story takes place in an overhead continent -Rand; the demon and the demon dragon break the long -term balance, attack the human king’s capital, and forcibly take away awayThe princess (reason is a mystery); next, several people selected by fate set foot on the way to save the princess.Each warrior is not a real “knight”. Although they have the same goals, they are fighting for their own reasons. What kind of ending will all this eventually usher in?
[Introduction to the protagonist]
Unilaterally in the plot, this is not a traditional knight rescue princess. Although the game screen is very simple, the content of the story is more like a real and cruel story.Looking for the princess’s “knights”, they have many unspeaks compared to their responsibilities.
Just in order to find the meaning of his belief, and Kremo, who is thirsty for revenge; respecting the “God” will to rescue the princess.
Genas, relying on endless hunting and money to bury the meaning of survival, finds the method of liberating curses through this trip.
Destiny puts the weight of the two people on the responsibility of the “knight” and embarked on the way.
There is also an unknown mage Aira.
[Independent plot line]
There are currently four game protagonists, but each opened their respective timelines. They affect each other on their timeline and do not affect each other on different timelines.In other words, the deep stories of the game can definitely play all of them at one time. Each character has its own characteristic plot. I hope that players can actively explore it.
[Game Features]
Exaggerated character movements, simple picture features;
There are many types, multi -stages of enemy design;Empty or knocking down the combat, there are rich combat operations;
characters can switch weapons, use different combat styles, and have different attribute characteristics;P> will have a achievement system and collect hidden props.
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